Funraiser Festival

A responsive website and app for a new annual music festival that raises funds and awareness for prominent causes.

Role

UI/UX Designer

Timeline

Dec 2024 - Mar 2025

Products

Website & App

OVERVIEW

Merging Fun with Fundraising

With the LA wildfires causing devastating damage to local communities, I took on the challenge of creating Funraiser — a festival brand built around fundraising. Every Funraiser-hosted event is designed to raise donations and awareness while keeping the spirit of celebration alive. With limited time and resources, I worked to design a community-centered experience that made supporting relief efforts both accessible and exciting.

Project Brief

Funraiser is a prototype annual music festival that raises funds and awareness for prominent causes.

For this year (2025), I built the festival website and app around the LA wildfires.

Goals

Designing a responsive festival website and app to:

  • Inspire users to engage with the meaningful causes spotlighted at each annual event

  • Improve navigation throughout festival grounds

  • Streamline ticket purchasing

Problem Statement

Young people want to support important causes but lack accessible ways to get involved, while traditional relief efforts struggle to engage them.

The Funraiser Festival offers a community-driven, culturally relevant approach that empowers youth to participate in fundraising through immersive experiences.

DISCOVER

Understanding the Audience

I had many questions coming into my research process:

  • What is our main target audience?

  • What would motivate our target audience to attend our festivals?

  • What type of content and features do our users want to see?

Research

User Research

To identify the target audience, I conducted 15 in-person surveys with individuals aged 18–35 and supplemented this with extensive online, data-driven research.

Competitive Analysis

I conducted a thorough analysis looking at other festivals with similar initiatives and focusing on these points:

  • Site Strengths/Pain Points

  • Unique Features

  • Target Audience

  • Customer Acquisition Methods

Affinity Mapping

Using the insights from my user research and competitive analysis, I created an affinity map to assist me in defining the key features for the Funraiser app.

DEFINE

Identifying Users & Features

Through my research, I gained a clear understanding of Funraiser’s website/app user demographic and behaviors. This helped me identify the target user’s goals and pain points, and behaviors.

Target Audience

Young California residents aged 18–35 with progressive values and a taste for pop, indie, R&B, and rap music.

Their main pain points are poor preparation and unsafe environments, and loneliness.

User Goals

  • Getting involved in supporting social causes and relief efforts

  • Seeing their favorite artists perform

  • Finding a community of like-minded people with progressive values so that they can feel a sense of belonging

Key Features

It became clear after categorizing the key features that the Funraiser website should focus on pre-festival planning, while the Funraiser app would serve as a navigation guide during the festival.

Website

Festival Planner

For users to cater the festival experience to their liking. A digital calendar with all the musicians & events for users to drag & drop over the timestamps.

Hotel Finding & Filtering

For users to find the best hotels near the festival at the best prices. Festival would ideally offer hotel discounts through hotel partnering efforts.

Fundraiser Cause Breakdown

That informs users of both the cause, and what we are doing to support the cause in our fundraising initiative.

App

Friend Adding & Messaging

To give users (festival attendants) a safe way of connecting and staying in touch with others.

Interactive map

To help users locate artists, events, and charging stations (connected to in-app festival planner)

Live Festival Videos & Updates

App will send push notifications to users based on their festival planner. The live videos save in an in-app archive page.

EXPLORE

Designing a Solution

User Flows

Flow 1: Ticket Search & Purchase

Flow 2: Add Friend + Message

Structure (Lo-Fi)

FINALIZE

Developing the Visual Identity

I knew that I wanted to make the UI minimal for testing and simplicity of use. In order to capture the festival energy without using gradients or patterns, I chose to use a vibrant sunset orange for the primary color of the UI and round the logo and web/app elements for a playful feel.

UI

Final Product

App Visuals

Home Screen

Splash Screen

Messaging

Buy Tickets

Festival Lives Archive

Add Friends

REFLECT

Key Takeaways

Prioritize features favored by target audience

Despite my extensive user research, I found from user testing that many users had an affinity towards the safety features of the Funraiser app and ultimately decided to highlight both types of features in my final product. Unexpectedly, both types of features aligned with my target audience, so I chose to adjust the app accordingly to cater to them.

Start small and build from there

During ideation and prototyping, I started trying to add fun features to the UI like adding friends via QR code at a very early stage. After taking a step back, I reminded myself to start with a simple UI for functionality and build from there. The more features and buttons I add to the UI, the more complicated the entire product becomes.

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